Ludo Documentation

Integration steps for the multiplayer Ludo game module (2–4 players, tournament-ready).

Overview

Ludo is a 2–4 player multiplayer game module with tournament support, flexible rules, and operator controls. Integration uses server-to-server endpoints for auth, user data, balance, and exit.

Web Setup

Host game files or use the hosted URL. Launch with parameters:

https://yourserver.com/ludo/start?token=tokenYxha&subscription_id=0000&full_game=true&room_id=

Authentication

POST to your auth endpoint with player_id. Return user profile with UserID, Name, Avatar, and Balance.

User Data

Called every ~10 seconds. Return current balance and profile.

Balance Integration

POST with player_id, amount, type (credit/debit), and optional data.

Exit URL

Redirect users after exiting the game.

Game Files

Host assets at /assets/ludo_gui/ or use default hosted assets.

FAQ

How many players?

2 to 4 players per table.

Can I customize branding?

Yes, through theme customization and asset replacement.